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Bolt Action - learning the rules AAR

Last week I played my first game of Bolt Action with my friend. We played a skirmish using my house rules for skirmish play.
 Basically the rules remain the same, but individual figures are given orders instead of whole sections.

 Whenever we play a new set of rules we play through the game by reading through the rules & practicing each major ruling before going to the next stage.

 With this in mind I "chucked" some scenery on the table to block a bit of line of sight and we begun playing through the various phases of the game.

 Using my Alternative History as the background for the game I played the evil Chinese, while my Friend played the Heroic Australians.

 The distance between the troops meant we were able to practice allocating orders and movement before any combat occurred.


The Chinese deployment


The Australian deployment


Chinese dry fire and movement



The Australians advance


The Australians take cover as the Chinese open fire on them

Both sides advanced and the Chinese initiated the firefight, pinning the lead Australian scout.

 Returning fire, the Australians kill one of the Chinese and pin some of the others.

The Chinese casualty meant that some of the Chinese were outside the command radius, meaning I had to move those troops back in to command. This put a bit of a dint in my attack as I had to draw my left flank in a little.

 We ran out of time for the game, mainly due to talking after catching up for the first time in over a month, but the Australians won on body count alone.

 We found the rules worked very well. They are simple enough to learn and play, yet give enough scope for tactics and the initiative system can cause some tense moments when issuing orders.

 There are a lot of people bagging 'Bolt Action' but I don't see what their gripes are all about. The few things I wasn't so happy with I changed. Simple. See an obstacle and climb it.

 Maybe these nay sayers need to do just that - build a bridge and get over it.

 We intend to play a lot more games of Bolt Action, especially as it is easily adaptable to other periods.  I would like to play more games using the Australians vs the Chinese, but there is a general lack of figures in the Chinese range that will make this a bit hard to do.

 Hopefully I will remember to take more photos of the next game as well.



Gaming updates

In my last post I mentioned some things that arrived in the mail; now I have some photos to go with it.

First up is a photo showing a sample of the banana trees I purchased for my Vietnam game:



 And yes, they are as shocking to the eye as what you see in the photo.  Fortunately they lose the nuclear appearance once a bit of paint goes on them.  I have painted one up as a test and will post photos once I have based a few up ready for my game.

 The trees are just a bit taller than the 28mm figures, but they will do nicely for placing around my Vietnamese village for my games.


Next, I have some 28mm Gangster figures for my "Mad Dogs with Guns" game.

 I have painted two of the tommy gunners. One represents one of my gang members, and the other is a generic opponent.





And I painted all of the police figures that came with the tommy gunners:




 I am not so sure what to do with the bases for these figures, so painted them a grey colour to represent concrete.


 Since I purchased these figures I picked up some extra ones on ebay from an Australian seller; some female civilians, some sleuths (including the 'not Tintin' and 'not snowy' the dog) and the pack of gun molls.

 This will add to my gang and allow me to put civilian figures in harms way, which is part of the rules, so I am pleased with getting these figures.


I also purchased a crypt rather cheaply that is made by GW.  As per every thing GW there are too many spikes and skulls on their models, but fortunately I was able to cut the spikes off the top of the crypt to match my tastes a bit better.






 This will be right at home in a grave yard for my Strange Aeons games, and I really should paint up the Heresy Miniatures ghouls I have floating around somewhere.

 There is still the photo of the well I am painting up for Strange Aeons, but I want to finish the whole thing before displaying this.

During the week I was also able to get a introduction game of Bolt Action in with my friend, and I took a couple of photos. 
 I will make another post in the next day or so about this game, as it deserves a post of its own.



a few goodies in the mail

This last week has seen a few hobby items turn up in my letter box.

 First is issue 3 of "Shocking Tales" for Strange Aeons. This arrive last week and has some interesting things in it.

 There are new rules for Psychic agents, but it is very hard to actually get to use them in a game, so some house rules may be in order there.

 The majority of the book is dedicated to three "Black Dossiers" (read scenarios linked together) which isn't that useful for my games, but within the Dossiers are stats for giant insects, man eating plants, Dunwich denizens and a Servitor.

 The Servitor allows me to dust of an old cthulhu miniature of a servitor that I had lying around.

 Also in the mail earlier this week was a crypt that only cost me about $3.50. This was one of the crypts from warhammer. As with most of GW items there are too many skulls on it, but it will do the job I want for my Strange Aeons games.

 When I was ordering the crypt I also found some banana trees, so I ordered those at the same time. I now have some banana trees for my Vietnam game.

 My Copplestone Castings Gangsters and Police arrived today, and just in the nick of time.

 I have been creating spreadsheets for my "Mad Dogs With Guns" game and started the campaign.  The first scenario I will be playing is the "Showdown" scenario, which pits a single opposition gang member against one of my own.

 So now I can play out the campaign turn with some actual miniatures.

 Painting wise I have started painting something I purchase over a year ago; Reaper Miniatures "Well of Doom" miniature.  This lovely, um, figure is a well with four tentacles coming out of it.

 I purchased this to use as a "scene of horror" for my Strange Aeons game.

 Photos of all will be posted soon.