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'Nam project - jungle scenery

As mentioned, my painting and hobby activities have slowed down a bit. Before the activities with the pruning saw I had made some more jungle scenery for my game.

I didn't get around to painting or flocking them though. I will have a crack at that soon to see how the hand holds up.

In the mean time, here are a couple of photos showing what I have made:

Most of the left half of the area is scenery I made recently

The dark green trees I made last week, and the unpainted bases I made a few days ago

I am at a stage with vegetation that I can play games happily enough - but I want to make more. I guess I have to decide when to stop and when too much vegetation becomes too much to play the game.

 I do want to make more of the frond scenery, and make some small fern bases to give lower vegetation.

Home made hot wire cutter

Seeing as I am limited as to what I can do with the hobby at the moment due to an incident with a pruning saw and one of my fingers, I thought it would be a good time to catch up with some things on my blog.

I mentioned in another post that I had made my own hot wire cutter, and cmnash was interested in seeing what it looked like.

 Well, it isn't very pretty, but compared to my old purchased hot wire cutter it is a samurai sword!

 This thing gets rather hot, but it really does the job.


The design was so simple that I felt foolish for thinking it would be hard to make.

I based what I made on the design I found on the terragenesis web site, and if I had the ability to make it better I would have: hot wire plans

Anyone making their own should note - this thing glows red. I am not sure if I should have thicker wire or not, but I would suggest getting a power supply that puts out the amps suggested in the article.

Strange Aeons - Morbid Adventures

The latest book for Strange Aeons has arrived, and my initial thoughts is that I am a little under whelmed.

 Perhaps I was expecting too much from this one.

 Don't get me wrong - it is a very useful book.  It contains lots of scenarios, including variations of each one, it has combined weapon charts that get used most during a game in one handy spot, and a master list of lurkers and their powers.

 I think the bit that under whelms me is that a) there isn't a lot that is new in the book, and b) one of the main reasons I purchased the book was for the section on solo game mode.

 The solo game mode section was a real kick in the guts for me.  Basically the section says "you can play this game solo".  There are three paragraphs on solo mode, and I summed it up on one short sentence.


 The book is useful, and I am glad I have my copy of the book, but if you are starting out with the game I wouldn't buy it just yet, unless it was part of a bundle deal that made it cheaper.