This year we decided to try and make catching up a bit more frequent, and to this end we decided to have a day of playing Strange Aeons.
My friend is more of a role player than a war gamer -mainly due to the need for a large number of figures and space to play games in.
Seeing as we both enjoy Call of Cthulhu a lot, I decided to introduce him to Strange Aeons.
To save time I created the Agents and Lurkers needed for the game and then explained the game basics to him.
The first game was a simple one - the 'Fight' scenario. I played the lurkers and my mate played the Agents.
The first game was won by the agents - the lurkers took a bit of a pasting, only managing to hit one agent for the entire game, and even then the agent didn't suffer that much at all.
|Set up for the first game|
|The lurkers advance towards the agents|
|The cult leader goes down in a blast from a double barrel shotgun|
After lunch we decided to play a second game - this time with me as the agents, and my friend as the lurkers.
My mate chose the "Treasure Hunt" scenario to play and I wasted no time in my tactics - with two of my agents taking cover in some ruins, my third agent searched for the hidden item.
My dice rolls for searching were pathetic to say the least, and in no time the lurkers were upon the agents, and a gun fight ensured.
But the cultists managed to shoot my top agent. He was taken out of the game, but didn't suffer any major injury, so he can return for the next game.
It was at this stage that my other agent finally found the item he had been looking for - about time!
The agent taking cover in the ruins took revenge on the cultists for wounding his boss, and managed to take them both out.
Both games were a lot of fun, and my mate even expressed an interest in playing a campaign via email using maps and photos.